All Classes
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All Classes Interface Summary Class Summary Class Description AbstractSelectionDialog<T> This is a base class for utility selection dialogs that can be used to show and apply a selection if items.AudioTrackSelectionDialogFragment This is a utility class that allows you to create a DialogFragment that can be used to switch audio tracks.DefaultVisibilityController Default implementation of theVisibilityController
that enabled animation and auto hiding.PlayerControllerProgressBar Simple view component that extendsProgressBar
and can be bound to aPlayerController
to track its loading state.PlayerControllerView This view component can be bound to aPlayerController
to show controls.PlayerControllerView.Listener Generic listener interface that can be used to receive specific events from this view.PlayerControllerView.SeekBarListener Listener interface that can be implemented to receive callbacks when the seekbar is scrubbed.ScalingModeSelectionDialogFragment This is a utility class that allows you to create a DialogFragment that can be used to switch scaling modes (seePlayerView.setScalingMode(int)
).ScalingModeSelectionDialogFragment.ScalingModeConverter SubtitleSelectionDialogFragment This is a utility class that allows you to create a DialogFragment that can be used to switch subtitle tracks.VideoQualitySelectionDialogFragment This is a utility class that allows you to create a DialogFragment that can be used to switch video qualities.VisibilityController Implementations controll the visibility of a view.