Package com.castlabs.android.network

## Class ConnectivityRegainedException

- java.lang.Object
- - java.lang.Throwable
  - - java.lang.Exception
    - - java.io.IOException
      - - com.castlabs.android.network.ConnectivityRegainedException

- All Implemented Interfaces:
    `Serializable`

      public class ConnectivityRegainedException
      extends IOException

  This exception is thrown as a marker when the player lost connectivity, was waiting to re-gain it, and then got it back. In these cases, we need to throw an IOException to indicate that a connection needs to be re-established.
  Since:
    3.1.2
  See Also:
    Serialized Form

- - ### Constructor Summary

    Constructors
    Constructor | Description
    --- | ---
    `ConnectivityRegainedException()` |

  - ### Method Summary

    - ### Methods inherited from class java.lang.Throwable

      `addSuppressed, fillInStackTrace, getCause, getLocalizedMessage, getMessage, getStackTrace, getSuppressed, initCause, printStackTrace, printStackTrace, printStackTrace, setStackTrace, toString`

    - ### Methods inherited from class java.lang.Object

      `equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

- - ### Constructor Detail

    - #### ConnectivityRegainedException

          public ConnectivityRegainedException()