Package com.castlabs.android.player
Class CLLibraryLoader
- java.lang.Object
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- com.castlabs.android.player.CLLibraryLoader
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public class CLLibraryLoader extends Object
The library loader class is a class that provides static methods to register native libraries that will be loaded on request. The class will load `gnustl_shared` first, then the registered libraries in order of registration and the the castLabs player libraries. In addition to library names, you can also registerCLLibraryLoader.PostLoadAction
instances. Registered implementations of this interface will be executed once after libraries are loaded.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interface
CLLibraryLoader.PostLoadAction
Register instances of this interface to call custom code triggered after all native libraries are loaded.
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Field Summary
Fields Modifier and Type Field Description static boolean
ENABLED
The library loader can be disabled.
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
load()
Call this method to load the registered native libraries and execute the post load actions.static void
register(CLLibraryLoader.PostLoadAction postLoadAction)
Register a new post load action that will be executed by the loader after the native libraries are loaded.static void
register(String name)
Register a library that needs to be loaded.
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Method Detail
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register
public static void register(@NonNull String name)
Register a library that needs to be loaded. NOTE that the name is the base name of the library without the "lib" prefix and without the ".so" suffix! For example, say you want to load libgnustl_shared.so that is distributed with your app. In this case you need to register "gnustl_shared" with this method- Parameters:
name
- the library base name, i.e. "gnustl_shared"
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register
public static void register(@NonNull CLLibraryLoader.PostLoadAction postLoadAction)
Register a new post load action that will be executed by the loader after the native libraries are loaded.- Parameters:
postLoadAction
- the post load action- Throws:
IllegalStateException
- in case the libraries are already loaded
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load
public static void load()
Call this method to load the registered native libraries and execute the post load actions. *NOTE* that you usually do *NOT* need to call this method explicitly. The framework will take care of library loading for you.
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