Class PlayerSDK

java.lang.Object
com.castlabs.android.PlayerSDK

public final class PlayerSDK extends Object
This class provides the required methods to initialize the castLabs SDK and register additional components and plugins.

Note that before you can use the SDK in your application you have to call init(Context) or init(Context, LicenseLoader) to initialize the SDK.

Global configuration

The following application can be configured globally as static member of this class:

Since:
1.0.0
  • Field Details

    • SECURE_SURFACE_VIEW_DISABLED

      public static boolean SECURE_SURFACE_VIEW_DISABLED
      Disable Secure SurfaceView
    • FORCE_UNSECURED_DECODER

      public static boolean FORCE_UNSECURED_DECODER
      Disable the usage of the secure decoder pipeline. Note that this will prevent playback of protected content on some devices.
    • FORCE_WIDEVINE_L3

      public static boolean FORCE_WIDEVINE_L3
      Deprecated.
      If set to true, Widevine L3 will be enforces. Note that this will prevent playback of DRM content where the license requires L1 security.

      This flag can be set for certain devices that are known to have broken secure decoder implementation to allow Widevine protected content playback.

    • ENABLE_MAX_REF_FRAME_WORKAROUND

      public static boolean ENABLE_MAX_REF_FRAME_WORKAROUND
      Enable a codec workaround that disables codec-reconfiguration on some devices. The devices list currently covers Huawei P7 and P8-Lite as well as Qualcomm CPU. The workaround seems to be needed if the decoder is initialized with no B-Frame support and then switches to a track with B-Frames. In that case re-configuration is not sufficient and a full decoder reset is required.

      Please note that the same effect can be achieved bu setting FAST_BITRATE_SWITCHING to SdkConsts.FAST_BITRATE_SWITCHING_DISABLED in case there are other devices that need this workaround.

      More information can be found at https://github.com/google/ExoPlayer/issues/2416

    • SECONDARY_DISPLAY

      public static int SECONDARY_DISPLAY
      Use this flag to configure handling of secondary displays. Secondary displays are registered when an external HDMI display is connected (for phones and tablets) or screen mirriring is enabled.

      This is the default setting that will be used for all player instances. The default is SdkConsts.SECONDARY_DISPLAY_ALLOW_UNPROTECTED_CONTENT | SdkConsts.SECONDARY_DISPLAY_ALLOW_SECURE_DISPLAY which will always allow the usage of a secondary display for unprotected content and will allow a secondary display for protected content if the secondary display is considered secure (both flags Display.FLAG_SECURE and Display.FLAG_SUPPORTS_PROTECTED_BUFFERS are set to true).

      Note that this is the default setting that will be applied to all player instances, but you can use PlayerController.setSecondaryDisplay(int) to overwrite the default per player instance.
    • PLAYBACK_HD_CONTENT

      public static int PLAYBACK_HD_CONTENT
      The default setting for HD content filter. This is a bit field consisting of the values of SdkConsts.ALLOW_HD_CLEAR_CONTENT, SdkConsts.ALLOW_HD_DRM_ROOT_OF_TRUST, SdkConsts.ALLOW_HD_DRM_SECURE_MEDIA_PATH, SdkConsts.ALLOW_HD_NEVER, and SdkConsts.ALLOW_HD_DRM_SOFTWARE.

      The value here specifies under which circumstances HD representations are allowed and will not be filtered away. The default setting is: SdkConsts.ALLOW_HD_CLEAR_CONTENT | SdkConsts.ALLOW_HD_DRM_SECURE_MEDIA_PATH. This allows playback of HD content for unencrypted streams or for streams that are protected with a DRM that supports SecurityLevel.SECURE_MEDIA_PATH. This field holds the global default, but you can specify a content specific setting using the player controllers PlayerController.setHdPlaybackEnabled(int)

    • VIDEO_CODEC_FILTER

      public static int VIDEO_CODEC_FILTER
      The default global video codec filter used to configure the video codec filtering. This value should be one of SdkConsts.VIDEO_CODEC_FILTER_NONE or SdkConsts.VIDEO_CODEC_FILTER_CAPS The default one is SdkConsts.VIDEO_CODEC_FILTER_NONE. It is overwritten for single playback session by the value of the key SdkConsts.INTENT_VIDEO_CODEC_FILTER when the latter is set.
    • ENABLE_VIDEO_DECODER_FALLBACK

      public static boolean ENABLE_VIDEO_DECODER_FALLBACK
      If true (default), allows the player to fallback to other decoders if it failed to initialize the primary decoder. This can for instance happen if the primary decoder is a hardware implementation and is already blocked by another playback session. In that case, secondary decoders, i.e. software implementations, will be used if possible.
    • ENABLE_AUDIO_DECODER_FALLBACK

      public static boolean ENABLE_AUDIO_DECODER_FALLBACK
      If true (default), allows the player to fallback to other decoders if it failed to initialize the primary decoder. This can for instance happen if the primary decoder is a hardware implementation and is already blocked by another playback session. In that case, secondary decoders, i.e. software implementations, will be used if possible.
    • ENABLE_UNSECURE_DECODER_FALLBACK

      public static boolean ENABLE_UNSECURE_DECODER_FALLBACK
      If true (default), allows the player to fallback to unsecure decoders if it failed to initialize the primary decoder. This requires that the video decoder fallback is enabled.
    • VIDEO_CODEC_BUFFER_MODE

      public static int VIDEO_CODEC_BUFFER_MODE
    • AUDIO_CODEC_BUFFER_MODE

      public static int AUDIO_CODEC_BUFFER_MODE
    • ENABLE_VIDEO_CODEC_SYNC_INTERACTIONS_WITH_QUEUEING

      public static boolean ENABLE_VIDEO_CODEC_SYNC_INTERACTIONS_WITH_QUEUEING
    • ENABLE_AUDIO_CODEC_SYNC_INTERACTIONS_WITH_QUEUEING

      public static boolean ENABLE_AUDIO_CODEC_SYNC_INTERACTIONS_WITH_QUEUEING
    • PAUSE_ON_HDMI_DISCONNECTED

      public static boolean PAUSE_ON_HDMI_DISCONNECTED
      Default global value to enable or disable automatic playback pausing when HDMI is disconnected. Can be per playback specified with SdkConsts.INTENT_PAUSE_ON_HDMI_DISCONNECTED or PlayerConfig.pauseOnHdmiDisconnected Only for API higher or equal to 21
    • ENABLE_AD_SPEED_UP

      public static boolean ENABLE_AD_SPEED_UP
      Default global value to enable or disable automatic setting of a speed to 1x when playing ads. By default the ads will be played at 1x speed. The option can also be set for specific playback only with SdkConsts.INTENT_ENABLE_AD_SPEED_UP or PlayerConfig.enableAdSpeedUp
    • RESTORE_SPEED

      public static boolean RESTORE_SPEED
      Default global value to enable or disable automatic restoring of a speed after playing ads. By default the speed will be set to the one used before playing ads. The option can also be set for specific playback only with SdkConsts.INTENT_RESTORE_SPEED or PlayerConfig.restoreSpeed
    • VIDEO_SIZE_FILTER

      public static Point VIDEO_SIZE_FILTER
      Deprecated.
      Use VIDEO_FILTER instead.
      The default global pixel count filter used to configure the video size filtering. This value should be a valid Point (w x h) or one of SdkConsts.VIDEO_SIZE_FILTER_AUTO, SdkConsts.VIDEO_SIZE_FILTER_NONE. The default one is SdkConsts.VIDEO_SIZE_FILTER_AUTO. It is overwritten for single playback session by the value of the key SdkConsts.INTENT_VIDEO_SIZE_FILTER when the latter is set.

      Note When setting the value to other than SdkConsts.VIDEO_SIZE_FILTER_AUTO it is strongly recommended to set the VIDEO_CODEC_FILTER to SdkConsts.VIDEO_CODEC_FILTER_CAPS otherwise the video streams with high resolutions will be forced to play on devices that may not have support for it.
    • VIDEO_FILTER

      @NonNull public static VideoFilterConfiguration VIDEO_FILTER
      The default global VideoFilterConfiguration to use in order to filter video qualities. Applied to both ads and content tracks. Can be an instance of VideoFilterConfiguration, or one of SdkConsts.VIDEO_FILTER_AUTO or SdkConsts.VIDEO_FILTER_NONE. The default one is SdkConsts.VIDEO_FILTER_AUTO. It is overwritten for single playback session by the value of the key SdkConsts.INTENT_VIDEO_FILTER when the latter is set.

      Note When setting the value to other than SdkConsts.VIDEO_FILTER_AUTO it is strongly recommended to set the VIDEO_CODEC_FILTER to SdkConsts.VIDEO_CODEC_FILTER_CAPS otherwise the video streams with high resolutions will be forced to play on devices that may not have support for it.
    • MERGE_VIDEO_TRACKS

      public static boolean MERGE_VIDEO_TRACKS
      Global parameter to enable or disable the video merging option, default is true
    • ENABLE_TEXT_WITH_NO_PREFERRED_LANGUAGE

      public static boolean ENABLE_TEXT_WITH_NO_PREFERRED_LANGUAGE
      If set to true and text language specified by SdkConsts.INTENT_PREFERRED_TEXT_LANGUAGE does not match any of the available text tracks then the first available text track will still be enabled. This is the default behaviour.
    • ENABLE_DASH_EVENT_CALLBACK

      public static boolean ENABLE_DASH_EVENT_CALLBACK
      The default value to enable/disable internal handling of DASH event callbacks
    • ENABLE_WORKAROUND_EVERY_VIDEO_FRAME_IS_SYNC_FRAME

      public static boolean ENABLE_WORKAROUND_EVERY_VIDEO_FRAME_IS_SYNC_FRAME
      Global parameter to enable or disable the workaround whether all video frames are marked as sync frames but should not be treated as sync frames except the very first in a segment (DASH-only)

      Note: enable it only when needed, since it degrades the seek performance

    • CLIP_PERIODS

      public static boolean CLIP_PERIODS
      Global parameter to enable or disable audio and video components clipping to their period duration (DASH-only). Enable to clip un-aligned durations of audio and video components to their period duration. The default is true
    • FORCE_IN_STREAM_DRM_INIT_DATA

      public static boolean FORCE_IN_STREAM_DRM_INIT_DATA
      Global parameter whether to prefer DRM init data in segments over the manifest's data (DASH-only). The parameter can also be set for a single stream via SdkConsts.INTENT_FORCE_IN_STREAM_DRM_INIT_DATA or PlayerConfig.forceInStreamDrmInitData The default is false
    • DEFAULT_KEY_STORE

      public static KeyStore DEFAULT_KEY_STORE
      The default key store that will be used to store and restore offline keys. If no default is set when init(Context) is called, the SharedPreferencesKeyStore will be used.
    • SSL_KEY_STORE

      public static KeyStore SSL_KEY_STORE
      The SSL key store used to verify certificates only in case the system default key store fails to verify them. Thus, this is NOT a replacement of the system key store!

      Leave or set it to null when no custom verification is needed. Set it up when your certificate is not (yet) trusted by the system or the application is running on the older version of system without the needed CA.

      Note: The application shall take care of maintaining the custom key store and keeping it up-to-date.

      Note: There is a limitation of using custom SSL_KEY_STORE with enabled okhttp plugin as it brings a significant delay when opening a connection.

    • TRACK_TYPE_PROVIDER

      public static TrackTypeProvider TRACK_TYPE_PROVIDER
      The track type provider that will be used to define track group and tracks types and their weights. If it is not set when init(Context) is called, the DefaultTrackTypeProvider will be used
    • DEFAULT_DOWNLOADER_NETWORK_CONFIGURATION

      public static NetworkConfiguration DEFAULT_DOWNLOADER_NETWORK_CONFIGURATION
      The default network configuration used by the downloader for both manifests and segments
    • DEFAULT_INTERNAL_SOURCE_SELECTOR_FACTORY

      public static com.google.android.exoplayer2.upstream.InternalSourceSelector.Factory DEFAULT_INTERNAL_SOURCE_SELECTOR_FACTORY
      The default InternalSourceSelector.Factory used during CDN fallback e.g. DASH multi BaseUrl handling
    • PREFERENCE_CODEC_IMPL

      public static float PREFERENCE_CODEC_IMPL
      The preference of the codec implementation weight 100.0f, compare to PREFERENCE_CODEC_MIME, PREFERENCE_TRACK_TYPE and PREFERENCE_PIXEL_COUNT. Used to define the priority of the codec implementations CODEC_WEIGHT_IMPL_HW or CODEC_WEIGHT_IMPL_SW over other weights
    • PREFERENCE_TRACK_TYPE

      public static float PREFERENCE_TRACK_TYPE
      The preference of the track type weight 40.0f, compare to PREFERENCE_CODEC_MIME, PREFERENCE_CODEC_IMPL and PREFERENCE_PIXEL_COUNT. Used to define the priority of the track types see TrackTypeProvider over other weights
    • PREFERENCE_CODEC_MIME

      public static float PREFERENCE_CODEC_MIME
      The preference of the codec mimes weight 20.0f, compare to PREFERENCE_CODEC_IMPL, PREFERENCE_TRACK_TYPE and PREFERENCE_PIXEL_COUNT. Used to define the priority of the codec mimes CODEC_WEIGHT_MIME_H265_HW, CODEC_WEIGHT_MIME_H265_SW, CODEC_WEIGHT_MIME_H264_HW, CODEC_WEIGHT_MIME_H264_SW or CODEC_WEIGHT_MIME_OTHER over other weights
    • PREFERENCE_PIXEL_COUNT

      public static float PREFERENCE_PIXEL_COUNT
      The preference of the pixel count weight 10.0f, compare to PREFERENCE_CODEC_MIME, PREFERENCE_CODEC_IMPL and PREFERENCE_TRACK_TYPE. Used to define the priority of the pixel count values (width x height) over other weights
    • CODEC_WEIGHT_IMPL_HW

      public static float CODEC_WEIGHT_IMPL_HW
      The codec normalized weight for hardware implementation 1.0f used for the default track selection.
    • CODEC_WEIGHT_IMPL_SW

      public static float CODEC_WEIGHT_IMPL_SW
      The codec normalized weight for software implementation 0.5f used for the default track selection.
    • CODEC_WEIGHT_MIME_H265_HW

      public static float CODEC_WEIGHT_MIME_H265_HW
      The hardware codec H265 (HEVC) normalized weight 1.0f used for the default video track selection.
    • CODEC_WEIGHT_MIME_H265_SW

      public static float CODEC_WEIGHT_MIME_H265_SW
      The software codec H265 (HEVC) normalized weight 0.3f used for the default video track selection.
    • CODEC_WEIGHT_MIME_H264_HW

      public static float CODEC_WEIGHT_MIME_H264_HW
      The hardware codec H264 (AVC) normalized weight 0.5f used for the default video track selection.
    • CODEC_WEIGHT_MIME_H264_SW

      public static float CODEC_WEIGHT_MIME_H264_SW
      The software codec H264 (AVC) normalized weight 0.4f used for the default video track selection.
    • CODEC_WEIGHT_MIME_OTHER

      public static float CODEC_WEIGHT_MIME_OTHER
      The normalized weight 0.2f of the codec other than CODEC_WEIGHT_MIME_H265_HW, CODEC_WEIGHT_MIME_H265_SW, CODEC_WEIGHT_MIME_H264_HW and CODEC_WEIGHT_MIME_H264_SW normalized weight 0.5f used for default video track selection.
    • CRASHLOG_AUTO_REPORT

      public static int CRASHLOG_AUTO_REPORT
      Configure the exception severity that will cause the Crashlog.report(Throwable) to be triggered automatically. This should be one of CastlabsPlayerException.SEVERITY_INFO, CastlabsPlayerException.SEVERITY_WARNING, CastlabsPlayerException.SEVERITY_ERROR, or -1 to disable all automated crash reports.

      By default errors with severity CastlabsPlayerException.SEVERITY_INFO or higher will be reported.

    • FAST_BITRATE_SWITCHING

      public static int FAST_BITRATE_SWITCHING
      By default, the player queries the currently selected video codec if it supports fast adaptive bitrate switching (SdkConsts.FAST_BITRATE_SWITCHING_AUTO). There are however devices where the codec reports an incorrect value. For these devices, you can force the setting to either SdkConsts.FAST_BITRATE_SWITCHING_ENABLED or SdkConsts.FAST_BITRATE_SWITCHING_DISABLED.

      Set this field to one of SdkConsts.FAST_BITRATE_SWITCHING_AUTO (default), SdkConsts.FAST_BITRATE_SWITCHING_ENABLED, or SdkConsts.FAST_BITRATE_SWITCHING_DISABLED.

    • ENABLE_TRICK_MODE_TRACK_SWITCH

      public static boolean ENABLE_TRICK_MODE_TRACK_SWITCH
      By default, the player will not switch to any trick mode tracks when the playback speed is changed and will stay on the current video track. Set the value to true to use the trick mode track when the latter is available
    • ENABLE_CONNECTIVITY_CHECKS

      public static boolean ENABLE_CONNECTIVITY_CHECKS
      By default, the player will not automatically recover from loss of connectivity. Setting this flag to true will enable automatic recovery in case the device will loose internet connectivity.
      See Also:
    • CONNECTIVITY_CHECK_PERIOD_MS

      public static int CONNECTIVITY_CHECK_PERIOD_MS
      Period in ms, used to poll the device's connectivity, when ENABLE_CONNECTIVITY_CHECKS is enabled
      See Also:
    • DUMMY_SURFACE_MODE

      public static int DUMMY_SURFACE_MODE
      By default the player queries the device API version and internal API for support of the GL based dummy surface for faster and smoother transitions when the playback surface is attached/detached from the video codec.

      This feature is used, for instance, when client side Ad insertion is enabled through the IMA plugin.

      On some devices though, the GL support for the dummy surface and is not properly implemented. In this case, this flag can be use to disable the auto detection mode and manually enable or disable the usage of the dummy surface by setting this flag to SdkConsts.DUMMY_SURFACE_ENABLED or SdkConsts.DUMMY_SURFACE_DISABLED.

      Please note that this flag is automatically adjusted during the initialization of the SDK based on the current device. If you intent to change the value if this flag, make sure you change it before the call to init(Context).

    • PRESCAN_DASH_MANIFESTS

      public static boolean PRESCAN_DASH_MANIFESTS
      Enable this options if you have to play DASH Manifests that are not spec conform and define AdaptationSets' before BaseURLs'. The spec defines the entries in a Period in the Manifest as a sequence where the order matters and BaseURL entries should appear before other entries. Enabling this options causes the Manifest parser to pre-scan the Manifest for BaseURL entries. Note that this means the parser needs to scan the Manifest twice and you should only enable this if it is necessary.
    • HTTP_DATASOURCE_BUILDER

      @NonNull public static HttpDataSourceBuilder HTTP_DATASOURCE_BUILDER
      The HTTP data source factory that is used to create http data sources. Note that is us a public field because it is used by some plugins and extensions but you usually do not need to set this field manually!
    • SUBTITLE_PREVIEW_BUILDER

      @Nullable public static SubtitlesPreviewBuilder SUBTITLE_PREVIEW_BUILDER
      Static property that can be set (usually by plugins) to register a preview builder that is in turn used to create subtitle preview views.
    • CONNECTIVITY_CHECKER

      @Nullable public static ConnectivityCheck CONNECTIVITY_CHECKER
      The default connectivity check that will be used at runtime to check for internet connectivity.
    • FORCE_SINGLE_DRM_SESSION

      public static boolean FORCE_SINGLE_DRM_SESSION
      By default the player creates two DRM sessions, one for Audio, and one for Video. If you are certain that the DRM backend returns all required license keys with one request, you can use this flag to enforce only one DRM session.
    • FORCE_DRM_LICENSE_PREFETCH

      public static boolean FORCE_DRM_LICENSE_PREFETCH
      By default the player pre-fetches the license as soon as tracks are selected and segments are ready to be downloaded. This provides smooth period transitions with PlayerController and smooth items transitions with SingleControllerPlaylist. If disabled, then the license will only be acquired when needed for decryption by a renderer.
    • ENABLE_DRM_PLACEHOLDER_SESSION

      public static boolean ENABLE_DRM_PLACEHOLDER_SESSION
      The player selects unsecure codec when starting playing clear part of the content e.g. DASH period. Then, when the content is switched to the encrypted one, the unsecure codec is closed and is replaced with a secure one. The user may experience a black screen while the codec is changed. Note that the unsecure codec is selected even if the secure one is forced via player configuration. This flag when enabled, allows to select the secure codec even if the playback starts with content clear part. The default is Util.SDK_INT >= 23. The placeholder is disabled for older devices by default as not all the devices below API 23 may support DRM session sharing needed for placeholder to work correctly.
    • ENABLE_DRM_FALLBACK

      public static boolean ENABLE_DRM_FALLBACK
      When multiple Drm systems are present on a device and one of them fails locally then the playback is automatically restarted and configured with another DRM type being available. The fallback works with DrmTodayConfiguration only and when DrmConfiguration.drm is specified as Drm.BestAvailable. The fallback can be disabled by setting this flag to false. The most secure after the failed DRM is selected always during the fallback. Note that the video quality may degrade after the DRM fallback, consider for example OMA not allowing HD playback. Examples of possible DRM fallbacks: Widevine to PlayReady, Widevine to OMA, Widevine to PlayReady to OMA.
    • ENABLE_CDM_KEY_STATUS

      public static boolean ENABLE_CDM_KEY_STATUS
      Key status change listener can be installed to CDM's starting API 23 and is used to get statuses of known key ids. Can be overridden with true or false
    • FORCE_VIDEO_CODEC_MAX_INPUT_SIZE_UNKNOWN

      public static boolean FORCE_VIDEO_CODEC_MAX_INPUT_SIZE_UNKNOWN
      By default the player will deduce the maximum input size that is used to configure the video codec via MediaFormat and the MediaFormat.KEY_MAX_INPUT_SIZE key. On some devices, the internal buffer size might not be set correctly and will be to small. You can try to set this flag to true on such devices to work around this issue.

      Note it is generally advised to use this on targeted devices only where this actually works around in issue in the codec implementation.

      Since:
      4.1.6
    • ENABLE_FATAL_RETRY_MIME_APPLICATION

      public static boolean ENABLE_FATAL_RETRY_MIME_APPLICATION
      Indicates whether to consider as fatal errors the ones encountered while downloading segments with MimeType MimeTypes.BASE_TYPE_APPLICATION.
    • ENABLE_TRIGGER_MANIFEST_FALLBACK_MIME_APPLICATION

      public static boolean ENABLE_TRIGGER_MANIFEST_FALLBACK_MIME_APPLICATION
      Whether to trigger the alternative Manifest callback when an error occurs while downloading segments with MimeType MimeTypes.BASE_TYPE_APPLICATION.
    • SYSTEM_STATUS_CALLBACK

      public static PlayerSDK.SystemStatusCallback SYSTEM_STATUS_CALLBACK
      If specified, the callback implementation will be triggered on the main thread and inform about the current system status. Please note that this might happen multiple times.

      The system status is evaluated when the SDK is initialized so please make sure that you are setting this callback before you call init(Context, String).

    • FORCE_HDCP_EXCEPTION

      public static boolean FORCE_HDCP_EXCEPTION
      If set to true, the behavior of the sdk on HDMI disconnect/hdcp disconnects would be to throw a fatal exception to indicate a crypto error as well as an info exception to indicate HDMI disconnection. The default behavior is for it be false where the SDK would only throw an exception with severity INFO to indicate HDMI/HDCP disconnect and pause till reconnection is achieved.
    • FORCE_REOPEN_ON_HDCP_STATE_CHANGE

      public static boolean FORCE_REOPEN_ON_HDCP_STATE_CHANGE
      Sets the behaviour when FORCE_HDCP_EXCEPTION is false, otherwise the option is ignored. If set to true then the playback will be closed and then re-opened when HDCP state allows playback, otherwise (default) the playback will not be closed but the video qualities not allowed for playback will be disabled.
    • HDCP_EXCEPTION_TIMEOUT_MS

      public static long HDCP_EXCEPTION_TIMEOUT_MS
      This is the time in milliseconds to wait for DRM key to change its status from KeyStatus.OutputNotAllowed to KeyStatus.Usable before throwing an exception. The timeout is needed when HDMI-display only device is turned on together with HDMI-display and playback starts shortly. It may be the case that HDCP session is not ready yet and needs some more time to complete its setup, so that the playback has to wait. After the timeout the playback will throw CryptoException assuming the output digital requirements can not be met on the current device. Set to {literal 0} to disable the timeout.
    • HDMI_CONNECTION_DELAY_MS

      public static long HDMI_CONNECTION_DELAY_MS
      This is the time in milliseconds to delay the HDMI connection event. The delay is what usually required for the device to setup HDCP session with external display. Devices with API >= 23 does not need this delay as they are operating within HDCP_EXCEPTION_TIMEOUT_MS timeout. For other devices this value is defaulted to 3000 ms. Therefore, when the player is re-opening the stream upon HDMI event then it will wait for the specified delay.
    • PLAYER_RELEASE_TIMEOUT_MS

      public static long PLAYER_RELEASE_TIMEOUT_MS
      Timeout in milliseconds to release the underlying Player.
    • SET_SURFACE_TIMEOUT_MS

      public static long SET_SURFACE_TIMEOUT_MS
      Timeout in milliseconds to set the player Surface.
    • licenseLoader

      public static LicenseLoader licenseLoader
      The license loader
    • ENABLE_ERROR_RESPONSE_BODY

      public static boolean ENABLE_ERROR_RESPONSE_BODY
      If set to true, the body of the HTTP response will be returned in CastlabsPlayerException.getErrorData() when available. The key to get it from the bundle is CastlabsPlayerException.RESPONSE_BODY
  • Method Details

    • init

      public static void init(@NonNull Context ctx)
      Initializes the SDK using the given context and the default ManifestLicenseLoader to find a meta-data entry with the key castlabs-license in your Applications Manifest.

      Please note that you need to register(Plugin) all plugins you want to use before you call this method.

      Note that in case the license key is invalid the SDK will not be initialized and the error will be sent via the PlayerListener.onError(CastlabsPlayerException). The SDK however can still be tried to re-initialized with valid key if applicable.

      Parameters:
      ctx - The application context
    • init

      public static void init(@NonNull Context ctx, String license)
      Initializes the SDK using the given context and the license specified here. Please note that you need to register(Plugin) all plugins you want to use before you call this method.

      Note that in case the license key is invalid the SDK will not be initialized and the error will be sent via the PlayerListener.onError(CastlabsPlayerException). The SDK however can still be tried to re-initialized with valid key if applicable.

      Parameters:
      ctx - The application context
      license - The license key
    • init

      public static void init(@NonNull Context ctx, @NonNull LicenseLoader licenseLoader)
      Initializes the SDK using the given context and LicenseLoader to find and load a license file. Please note that you need to register(Plugin) all plugins you want to use before you call this method.

      Note that in case the license key is invalid the SDK will not be initialized and the error will be sent via the PlayerListener.onError(CastlabsPlayerException). The SDK however can still be tried to re-initialized with valid key if applicable.

      Parameters:
      ctx - the context
      licenseLoader - the license loader that will be used to load the license data
    • waitForInitialization

      public static void waitForInitialization() throws Throwable
      INTERNAL method that will block until the SDK is fully initialized. You usually do not need to call this method manually.
      Throws:
      Throwable - in case an error occurs during initialization
    • getContext

      public static Context getContext()
      Access the globally configured application context used by the SDK. A runtime exception is thrown if the SDK is not initialized.
      Returns:
      context the context used by the SDK
      Throws:
      RuntimeException - if the SDK is not yet initialized
    • register

      public static void register(@NonNull TrackRendererPlugin plugin)
      Register a new track renderer plugin
      Parameters:
      plugin - the plugin
    • register

      public static void register(@NonNull PlayerPlugin plugin)
      Register a new player plugin
      Parameters:
      plugin - the plugin
    • register

      public static void register(@NonNull Downloadable plugin)
    • register

      public static void register(@NonNull Drm drm)
      Register external Drm plugin to the sdk.
      Parameters:
      drm - drm to be registered
    • register

      public static void register(@NonNull Plugin plugin)
      Register a new plugin
      Parameters:
      plugin - the plugin
    • registerDrmLicenseManagerComponent

      public static void registerDrmLicenseManagerComponent(DrmLicenseManagerComponent component)
      Register a new DrmLicenseManagerComponent
      Parameters:
      component - the component
    • register

      public static void register(@NonNull PlayerViewPlugin plugin)
      Register a new PlayerViewPlugin
      Parameters:
      plugin - The plugin
      Since:
      3.2.2
    • register

      public static void register(@NonNull PlayerControllerPlugin plugin)
      Register a new PlayerControllerPlugin
      Parameters:
      plugin - The plugin
      Since:
      4.0.0
    • getPlugin

      @Nullable public static <T extends Plugin> T getPlugin(Class<T> pluginClass)
      Returns the instance of the registered plugin or null if no plugin was found
      Type Parameters:
      T - The plugin class type
      Parameters:
      pluginClass - The plugin class
      Returns:
      Plugin the plugin instance
    • getTrackRendererPlugins

      public static List<TrackRendererPlugin> getTrackRendererPlugins()
      Returns:
      plugins the list of currently registered track renderer plugins
    • getPlayerPlugins

      public static List<PlayerPlugin> getPlayerPlugins()
      Returns:
      plugins the list of currently registered player plugins
    • getPlugins

      public static Collection<Plugin> getPlugins()
      Returns:
      plugins the list of currently registered plugins
    • getDrmLicenseManagerComponents

      public static Collection<DrmLicenseManagerComponent> getDrmLicenseManagerComponents()
      Returns:
      the list of currently registered DrmLicenseManagerComponents
    • getDownloadablePlugins

      public static List<Downloadable> getDownloadablePlugins()
      Returns:
      plugins The list of currently registered downloadable plugins
    • getPlayerViewPlugins

      public static List<PlayerViewPlugin> getPlayerViewPlugins()
      Returns:
      plugins The list of currently registered player-view plugins
    • getPlayerControllerPlugins

      public static List<PlayerControllerPlugin> getPlayerControllerPlugins()
      Returns:
      plugins The list of currently registered player-view plugins
    • isPluginRegistered

      public static boolean isPluginRegistered(@NonNull Drm drm)
      INTERNAL! This is an internal method and you will not need to call this method explicitly. If you are looking for an APU to get information about the support of a given DRM system, please take a look at DrmUtils.isDrmSupported(Drm).
      Parameters:
      drm - The DRM system
      Returns:
      True if a plugin is registered that supports the given DRM type
    • getVersion

      @NonNull public static String getVersion()
      Exposes the SDK version
      Returns:
      The SDK version
    • addLegacyDeviceScreenResolution

      public static void addLegacyDeviceScreenResolution(String manufacturer, String model)
      Add a device for which its screen dimensions will be read using the legacy approach.

      It has been seen that on some STBs, the underlying new APIs are not reliable while the approach for Android versions < 25 results in the expected behaviour.

      Note that this method won't work with all devices, and it is specially likely not to work with devices running on API >=25.

      In case the legacy method is forced for a device, but no resolution is available through it, it will default to the standard behaviour.

      Parameters:
      manufacturer - manufacturer of the device, as found in Build.MANUFACTURER
      model - manufacturer of the device, as found in Build.MODEL