Package com.castlabs.android.adverts

# Interface AdLoader

public interface AdLoader
The interface to provide SDK with the `Ad` properties The implementations are used by `AdProvider.createAdLoader(AdRequest)`

Since:
  4.2.0

- ## Nested Class Summary

  Nested Classes
  Modifier and Type
  Interface
  Description
  `static interface`
  `AdLoader.Listener`

- ## Method Summary

  Modifier and Type
  Method
  Description
  `void`
  `createMediaSource(PlayerConfig playerConfig, PlayerPlugin playerPlugin, AdLoader.Listener listener)`
  Asynchronously create `MediaSource` to play
  `AdApi`
  `getAdApi()`
  Get an `AdApi` to issue custom operations to the ad provider
  `ViewGroup`
  `getAdContainer()`
  Returns ad UI container
  `Ad`
  `getCurrentAd()`
  Get the currently loaded and prepared for playing Ad
  `void`
  `onPlayerStateChanged(boolean playWhenReady, int playbackState)`
  Called when the player state is changed
  `void`
  `onPositionDiscontinuity(int reason)`
  Called when the playback discontinuity occurs
  `long`
  `onSetPosition(long newPositionUs)`
  Called just before the `PlayerController` start seeking or setting a new position.
  `void`
  `release()`
  Release any unused resources
  `void`
  `scheduleAd(AdRequest adRequest)`
  Start loading an `AdRequest`.
  `void`
  `setPlayerController(PlayerController playerController)`
  Set the active `PlayerController` instance or `null` if there is no active `PlayerController` or it is about to be released

- ## Method Details

  - ### getCurrentAd

    @Nullable Ad getCurrentAd()
    Get the currently loaded and prepared for playing Ad
    Returns:
      The current Ad or `null`

  - ### getAdContainer

    @Nullable ViewGroup getAdContainer()
    Returns ad UI container
    Returns:
      ad UI container

  - ### setPlayerController

    void setPlayerController(@Nullable PlayerController playerController)
    Set the active `PlayerController` instance or `null` if there is no active `PlayerController` or it is about to be released
    Parameters:
      `playerController` - The `PlayerController` instance or `null`

  - ### release

    void release()
    Release any unused resources

  - ### createMediaSource

    void createMediaSource(@NonNull PlayerConfig playerConfig, @NonNull PlayerPlugin playerPlugin, @NonNull AdLoader.Listener listener)
    Asynchronously create `MediaSource` to play
    Parameters:
      `playerConfig` - The `PlayerConfig`
      `playerPlugin` - The `PlayerPlugin`
      `listener` - The listener callback to provide the created `MediaSource`

  - ### onSetPosition

    long onSetPosition(long newPositionUs)
    Called just before the `PlayerController` start seeking or setting a new position. Can be used when the new position has to be adjusted by the `AdLoader` implementation e.g. to do ads snap back. If the adjustment is not needed then the provided position can simply be returned.
    Parameters:
      `newPositionUs` - The new position in microseconds
    Returns:
      The adjusted position in microseconds

  - ### onPlayerStateChanged

    void onPlayerStateChanged(boolean playWhenReady, int playbackState)
    Called when the player state is changed
    Parameters:
      `playWhenReady` - Play when ready flag
      `playbackState` - Playback state

  - ### onPositionDiscontinuity

    void onPositionDiscontinuity(@DiscontinuityReason int reason)
    Called when the playback discontinuity occurs
    Parameters:
      `reason` - The reason for discontinuity

  - ### scheduleAd

    void scheduleAd(@NonNull AdRequest adRequest)
    Start loading an `AdRequest`. This may be also called during playback. Support for on-request ad scheduling depends on the AdLoader implementation.
    Parameters:
      `adRequest` - The ad request to perform.

  - ### getAdApi

    @Nullable AdApi getAdApi()
    Get an `AdApi` to issue custom operations to the ad provider
    Returns:
      the `AdApi`