Package com.castlabs.android.network

# Class ConnectivityRegainedException

java.lang.Object
java.lang.Throwable
java.lang.Exception
java.io.IOException
com.castlabs.android.network.ConnectivityRegainedException

All Implemented Interfaces:
  `Serializable`

public class ConnectivityRegainedException extends IOException
This exception is thrown as a marker when the player lost connectivity, was waiting to re-gain it, and then got it back. In these cases, we need to throw an IOException to indicate that a connection needs to be re-established.

Since:
  3.1.2
See Also:
  - Serialized Form

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `ConnectivityRegainedException()`
  Constructs a new `ConnectivityRegainedException`.

- ## Method Summary

  ### Methods inherited from class java.lang.Throwable

  `addSuppressed, fillInStackTrace, getCause, getLocalizedMessage, getMessage, getStackTrace, getSuppressed, initCause, printStackTrace, printStackTrace, printStackTrace, setStackTrace, toString`

  ### Methods inherited from class java.lang.Object

  `equals, getClass, hashCode, notify, notifyAll, wait, wait, wait`

- ## Constructor Details

  - ### ConnectivityRegainedException

    public ConnectivityRegainedException()
    Constructs a new `ConnectivityRegainedException`.