StateChangedCallback
type StateChangedCallback: (newState) => void;
Function to be triggered on state changed.
Parameters
Parameter | Type | Description |
---|---|---|
newState | PlayerState | The new state of the player. |
type StateChangedCallback: (newState) => void;
Function to be triggered on state changed.
Parameter | Type | Description |
---|---|---|
newState | PlayerState | The new state of the player. |