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PlayerNotReadyError

Extends

Constructors

new PlayerNotReadyError()

new PlayerNotReadyError(): PlayerNotReadyError

Overrides

Error.constructor

Properties

message

message: string;

Inherited from

Error.message


name

name: string;

Inherited from

Error.name


stack

stack?: string;

Inherited from

Error.stack


prepareStackTrace

static prepareStackTrace?: (err, stackTraces) => any;

Optional override for formatting stack traces

Parameters

ParameterType
errError
stackTracesCallSite[]

Returns

See

https://v8.dev/docs/stack-trace-api#customizing-stack-traces

Inherited from

Error.prepareStackTrace


stackTraceLimit

static stackTraceLimit: number;

Inherited from

Error.stackTraceLimit

Methods

captureStackTrace()

static captureStackTrace(targetObject, constructorOpt?): void

Create .stack property on a target object

Parameters

ParameterType
targetObjectobject
constructorOpt?Function

Inherited from

Error.captureStackTrace