StateChangedCallback
type StateChangedCallback: (newState) => void;
Function to be triggered on state changed.
Parameters
| Parameter | Type | Description |
|---|---|---|
newState | PlayerState | The new state of the player. |
type StateChangedCallback: (newState) => void;
Function to be triggered on state changed.
| Parameter | Type | Description |
|---|---|---|
newState | PlayerState | The new state of the player. |