All Classes and Interfaces
Class
Description
This is a base class for utility selection dialogs that can be used to show and apply a selection
if items.
This is a utility class that allows you to create a DialogFragment that can be used to
switch audio tracks.
Default implementation of the
VisibilityController
that enabled animation
and auto hiding.Simple view component that extends
ProgressBar
and can be
bound to a PlayerController
to track its loading state.This view component can be bound to a
PlayerController
to show controls.Generic listener interface that can be used to receive specific events from this
view.
Listener interface that can be implemented to receive callbacks when the seekbar
is scrubbed.
This is a utility class that allows you to create a DialogFragment that can be used to
switch scaling modes (see
PlayerView.setScalingMode(int)
).This is a utility class that allows you to create a DialogFragment that can be used to
switch subtitle tracks.
This is a utility class that allows you to create a DialogFragment that can be used to
switch video qualities.
Implementations controll the visibility of a view.