Interface IAnalyticsSession

All Superinterfaces:
PlayerControllerPlugin.Component
All Known Implementing Classes:
AnalyticsSession, AnalyticsSessionProxy

public interface IAnalyticsSession extends PlayerControllerPlugin.Component
Base interface for analytics plugins.
Since:
3.1.0
  • Method Details

    • start

      void start(@NonNull PlayerController playerController, @NonNull AnalyticsMetaData analyticsMetaData)
      Start the session on the given controller
      Parameters:
      playerController - The player controller
      analyticsMetaData - The meta-data associated with this session
    • stop

      void stop()
      Stop the session.
    • adStart

      void adStart(Ad ad)
      Inform the session that an ad playback started.
      Parameters:
      ad - The ad metadata. Contains streamType (Either SdkConsts.AD_EMBEDDED if the ad is embedded into the content or SdkConsts.AD_SEPARATE if the ad is played separate from the main content.), playerType (Either SdkConsts.AD_EMBEDDED if the ad is using the same player as the main content or SdkConsts.AD_SEPARATE if the ad is played in a separate player and adPosition The ad position. One of SdkConsts.AD_POSITION_PREROLL SdkConsts.AD_POSITION_MIDROLL , or SdkConsts.AD_POSITION_POSTROLL
    • adStop

      void adStop()
      Inform the session that an ad playback stopped.
    • adError

      void adError(CastlabsPlayerException exception)
      Inform the session that an ad error occurred.
      Parameters:
      exception - The error's exception
    • adSkipped

      void adSkipped()
      Inform the session that the ad is skipped.
    • reportPlayerState

      void reportPlayerState(PlayerController.State state)
      Report the current player state manually. This is used for the cases that PlayerListener.onStateChanged(PlayerController.State) is called before but we want to report it now, same as switching between playlist items in MultiControllerPlaylist
    • sendError

      void sendError(String code, String message, int severity)
      Send an error manually. Note that the player integration takes care of playback error occurring during playback. Use this method to send error that happen outside of the playback session.
      Parameters:
      code - The error code
      message - The error message
      severity - The severity of the error
    • seekStart

      void seekStart(long newPosition)
      Inform the session that the new position of the video playback is requested.
      Parameters:
      newPosition - the new position in microseconds
    • seekEnd

      void seekEnd()
      Inform the session that the seeking has completed.

      Triggered when the player is ready to continue playback by transitioning to either PlayerController.State.Playing or PlayerController.State.Pausing.

    • seekProcessed

      void seekProcessed()
      Inform the session that the requested seek position of the video playback is processed. This is called right after the player has updated the internal playback position.
    • detachFromController

      void detachFromController()
      Detach the Analytics session from the PlayerController. Unregister listeners and remove any references.

      This method allows to unbind the AnalyticsSession from a PlayerController, to later set it to a new controller and continue with the same analytics session.

      Should be called by client code after getting the AnalyticsSession via PlayerController.getAnalyticsSession() , and before releasing the PlayerController.

      You can later re-attach the AnalyticsSession to a PlayerController before opening it with the PlayerController.setAnalyticsSession(AnalyticsSession) method

    • onExoPlayerStateChanged

      void onExoPlayerStateChanged(boolean playWhenReady, int playbackState)
      Lets the Analytics Sessions know of any state changes in ExoPlayer.

      This method allows any interested Analytics sessions to know of any changes in the ExoPlayer even if it doesn't correspond to any state changes in the PlayerController.

    • release

      void release()
      Terminate the AnalyticsSession. Although implementation is vendor-specific, this method will terminate any ongoing session as if the player itself had been destroyed. Generally, there's no need to call this manually. Unless you're detaching the session and not reusing it later.